Dragoon Dragon Cavalry
The Dragoon Dragon Cavalry is, like most Biolith cards, very powerful. With 5HP, it has a lot of survivability, only slightly impaired by the fact that it can’t get a Field Bonus, and its Attack Power of 3, while not amazing, is reasonable. It is brought far beyond reasonable, and into ‘incredible’ by its ability to attack twice, however, bringing its damage up to 6 under normal circumstances. 5HP and 6 Damage for a Summoning Cost of 5 is a pretty good deal by any reckoning.

Its ability to attack twice does have a couple of weaknesses, however.
Since each attack is calculated separately, effects such as Dodge and Protection are calculated for each individual attack rather than as a whole. This means that, for example, if a card has 2 Protection, each attack will only do 1 Damage, for a total of 2, rather than 4 total. For cards with Dodge, it means that both attacks have a chance of missing (however this could also be viewed as a plus side; if your first attack misses, the second still has a shot).

This can also work to your advantage, though. Using a Clare Wil’s Banner on the Dragoon Dragon Cavalry increases its Attack Power to 5, which means that each attack will do 5 Damage for a total of 10. If you hit an enemy’s Blind Spot, that total goes up to 12 – very few cards are able to match that kind of damage output.

On top of its insane damage potential, the Cavalry has another ability; while the card is in play, any enemy Dragon cards subtract 3 from their Attack Power. Given that Dragons are some of the most powerful cards in the game, anything that can reduce their power is a definite plus, and reducing their Attack Power from 5 to 2 might even make your opponent reconsider playing the card at all. Its use is very situational – you probably shouldn’t take this card just for its Dragon-neutering ability, but it is a handy side effect to using the card.

If your enemy should play one of these, dealing with it is a fairly standard affair. As long as you avoid its Counter Attack (which will in most cases end up killing your card), you should be able to destroy it in a couple of turns. As with most mid-level Biolith cards, you should try and hit its Blind Spot for the extra damage to speed things up – try using a Beguiling Fog if its Blind Spot is against a wall. Or, if you don’t want to spend the Mana trying to kill it, simply use the Beguiling Fog to make it face a wall so that it can’t attack you – with a Turn Cost of 3 Mana, your opponent probably won’t be able to turn and attack with it without a few turns in between.

All in all, this is a very solid card, only hampered by a slightly high (although still reasonable) Summoning Cost. However, if the Summoning Cost doesn’t matter to you, and you can live without the ability to weaken enemy Dragons, you might consider Crucible King Dios IV instead – for 1 extra Mana you get the same Attack Pattern (2 Attacks for 3 Damage each), with more HP, and the option for a Magic Attack/Field Bonus. Of course, Dios is Ultra-Rare and limited to 1 Per Deck, and the Dragoon Dragon Cavalry is only Uncommon, so it’s much easier to get.

Current User Rating

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Posted by slarth on Fri, 14th Dec 2007, at 20:03
the reduction in attack effect, only negates the dragons bonus
Posted by drackmire on Mon, 17th Dec 2007, at 02:47
This card is great for taking out phantoms and heros.
Posted by Merco on Sat, 5th Jan 2008, at 11:08
Extremely flexible, and powerful! The mana cost is made up it's sheer damage-dealing capabilities!
Posted by Jehuty13 on Tue, 12th Feb 2008, at 15:53
Ok this card definitly rocks! For 5 mana and immense attack - this card is one of those which can't be underestimated! Plus a cool spezial ability to reduce dragon's attack - great! But in my opinion the arc satelite cannon is the better choice - 4 of 5 stars
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